I am trying to make a flying type portion within my level where the character is dragged on a path using a spline (The spline movement works currently) but i wish to have the ability to move left/right/up/down on the screen as if in a 2D setting. The up/down movement works as the spline does not interfere with the Z axis but the left/right movement does not as the x/y axis is being continuously updated to move the player along the spline.
I tried using an offset that my inputs could update by that has not worked
This is the input system currently