WuRuiHeng
                (WuRuiHeng)
              
                
                
              
                  
                  
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I create a Matinee and some blueprint
U: play from start
T: stop
Y:play from current position of Matinee
I want that when I stop the Matinee ,my player 's camera can in the position of the one of Matinee and face where the camre of Matinee FACING.
I already set the position  BUT  I just can’t make the “facing direction” right!!!( “Rotation or YAW or anything”,they not work!!!)
begging for help!!!   please!!!
sorry for my english
             
            
              
              
              
            
            
           
          
            
            
              Get Actor Forward Vector gives you the movement Vector of this actor for the current frame. What you want to have is the Get Actor Rotation
             
            
              
              
              
            
            
           
          
            
              
                WuRuiHeng
                (WuRuiHeng)
              
                
              
                  
                  
              3
              
             
            
              Thank for your help!!!
sorry It still  can’t make the player face to “right direction”(or player’s camera)
player is  facing to where last time  my player(changed by moving mouse) face to(but the location always is fine…)
Thank for your help again!!! anyway
             
            
              
              
              
            
            
           
          
            
              
                WuRuiHeng
                (WuRuiHeng)
              
              
                  
                  
              4
              
             
            
              I think I got the anwser
I need to change the  “Set Control Rotation”
and the character’s roll awalys is 0(I need to break the rotation and make it again )…