Hello, I just learned a bit of verse from the documentation and I just made a button which gives health to the player who presses it (I’ve attached screenshot of the code below). Now, my question is… how do I make the button give health to everyone on the island when the button is pressed?
I would appreciate any answers or suggestions because it would help me a lot. Thanks.
Hi, Assuming you don’t have reference to all your players somewhere else, that could be done by getting the players from the fort_playspace
. Here’s a quick snippet showing how:
using { /Fortnite.com/Devices }
using { /Fortnite.com/Characters }
using { /UnrealEngine.com/Temporary/Diagnostics }
test_device := class(creative_device):
HealAllPlayers(HealAmount: float):void=
Playspace := GetPlayspace()
for (Agent : Playspace.GetPlayers(), FortCharacter := Agent.GetFortCharacter[]):
FortCharacter.Heal(HealAmount)
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Thank you sm for taking the time to answer my question. It’s been a great help
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