Hi all i’m working in my UI settings for my game. I’m trying to do it via a slider in a widget.
I have tree types of volume control sliders:
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Master (Controls the volume of both)
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SFX (Controls the volume of all SFX)
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Music (Controls the volume of all music)
As you can notice it’s a standard audio setting.
There are two nodes I have found to control de volume:
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Adjust Volume
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Set Volume Multiplier
The problem that i have with this nodes are the “object”. both needs an audio component reference connected.
I tried two differents methods:
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Create an structure array of sound waves and then call it in the BP and set the volume. But I can’t connect it to the object.
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The other option it was to create a sound mix and set the sound waves to a type class. I called SFX and then i have inserted all waves in there. The problem was that I couldn’t call a sound mix from a BP
I googled and I have found the Rama Victory Plugin with a helpfull plugin for do this.
My question is: Is it posible to do what I want without an external plugin?
Thanx so much in advance and have a nice day!