I have some problem correctly positioning the left hand of the character on the hilt. The animation pack is the close combat swordsman from the marketplace, since my character proportions are different I thought I set up an IK.
I used the FABRIK node following a tutorial and it is working. The sword has a socket and my left hand moves towards it.
Problem 1: in the blueprint, in the preview animation the sword doesn’t have the socket, which makes adjustments there quite difficult (impossible)
Problem 2: Either the socket shouldn’t be exactly in the hilt or it should have adifferent target other than the left hand bone.
problem 1 is very annoying, is there a fix or something?
if you have any tips how to make it work, please.