Hello, I’m currently trying to make a 3d platformer game that takes inspiration from Jump King’s charge jump mechanic. I managed to create a blueprint that gives horizonal movement (Z velocity) depending on how long you charge the jump but I can’t figure out how to add vertical movement to it.
Most tutorials I find normally don’t have to worry about this issue since they use their walk/run for vertical movement, however for my game you can’t move while charging jump similar to Jump King.
Was hoping someone could enlighten me on how I can add vertical movement in a similar way to how I added horizonal movement.