Greetings Im new to Unreal. Don’t know even If Im on the right post. This is my first project in unreal I took a revit project exported to fbx and put it on unreal. My question is. Is it possible to use my imported fbx toposurface and paint it with several different materials. I already did the material with grass and stone. I only can apply this when Im creating a toposurface in unreal. Please can anyone help? I need to paint my imported terrain from fbx and don’t want to create a fictional unreal one. Thanks