How to add static mesh to Add Instance in Unreal 5?

I’m following a tutorial done with UE4(risky I know) about procedurally adding trees to a landscape. However I can’t connect the node of the mesh to the target node of the Add Instance like he does in the video. What do I have to do to be able to connect it?

1 Like

If you going to be adding instances, you need to already have the original instanced mesh

Hello @Unrealist23 ,

Add instance is used with an Instanced Static Mesh.

If you want to set the mesh model, what you can do is set the mesh for the instanced static mesh.

It seems you are right. Thank you.

1 Like