Hi,
I’m working on a mod for ARK: Survival Ascended using the new DevKit (UE5).
My goal is to add a static cube in a specific location on the Ragnarok map, and have it appear as part of the map (not something players build or place).
In the old ARK (UE4), I used to:
- Create a new level
- Build structures inside it (like a city or cube)
- Then link or load that level into the main map (like TheIsland)
- And it worked — the objects became part of the map when loaded in-game
Now in ASA:
- I created a level with World Partition
- Placed the cube at the location I want
- Used Data Layers
- Cooked the mod and uploaded it
But the cube doesn’t appear in Ragnarok when I test it in-game.
I’ve tried many setups and I’m confident the cube is inside the mod and correctly placed.
Still, it doesn’t show up. I want my additions to be part of the map world itself.
Is there a correct way to do this in ARK: Survival Ascended?
Any updated method to inject level content into existing maps like Ragnarok?
Thanks in advance.