How to add spline padding? Using Find path to location Synchronously

Hi, I’m using Find path to location Synchronously to spawn my custom spline BP and add the spline points at runtime. All works good except I can’t figure out how to add a little spacing/padding to both sides of the generated spline so my test vehicle can make it around the corner without hitting it.

Update:

Go to project settings Engine/Navigation System then under Agents add one.
Now the setting: Nav Agent radius is what you want to increase. I changed mine to 100 and it worked great. If you don’t add a custom Agent and just tried to do the adjustments on the Engine/Navigation Mesh settings for some reason they don’t work there…

Figured it out.

Go to project settings Engine/Navigation System then under Agents add one.
Now the setting: Nav Agent radius is what you want to increase. I changed mine to 100 and it worked great. If you don’t add a custom Agent and just tried to do the adjustments on the Engine/Navigation Mesh settings for some reason they don’t work there…