Hi, I have a uniform with some equipment attached to its belt. I want equipment on a belt to behave physically. You can see this effect at the presentation of the UE5 here: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5 - YouTube look at the water bag on a belt.
I want to make the same physical effect with my model. I have this briefcase hanging off character’s belt.
Looks exactly what I wanted. But I just can’t find any good explanation videos or manuals about how to use them.
The UE5 mannequin AnimGraph look different from the video from manual:
And the manual itself just don’t explain how to use the node.
Or is this advanced stuff and just not for me yet? I am not familiar with animations in ue5.