How to add Multiple Levels and Widget?

OK, After few changes, I got it working. Just needed to cast to “BP_FloorTile”.

But now one weird problem raised. Whenever I call “Destroy Actor” to destroy last floor tile. I get this (pic) error. Without “Destroy Actor” it is working fine. Endless Floor Tiles.

Can somebody help me to understand this error?

Update: When I set Delay to 2 Sec, only few (4 or 6) tiles generates.
When I set Delay below 2 Sec then I get above error. :frowning: