Hi everyone. I have this blueprint to change the color of walls. But I also want to change color of upper and lower parts (it uses different example of the same texture) But there is only one Construction Script node,how can I add more options to edit mesh?I also want to change texture of each mesh to be unique.Is it possible?
Yes, I tried it, and for wall it works good but when I change color of upper and lower parts it’s changing the color of wall as well( on photo wall color is green but actual color is purple). I think it’s because target for Part color is full mesh,am I right?
May I ask one more question? I added an option to change BaseColor texture of my wall, is it possible to automatically change Normal and ORM maps of this texture when I change BaseColor? Thank you again.