How to add more control point to a SplineMesh?

Hi, I found in SplineMeshComponent.h file, it’s says only a start and end position (and tangent) can be specified. this make a SplineMesh only math a spline’s start and end point, ignore the middle points,Is it possible to add one or more point to make the SplineMesh math the spline excatly?(I know it’s can add more point to a Spline in code)