Obviously I mean UMaterialFunction into UMaterial.
I have a pointer to both but cannot figure how to add the function to the material itself, of course I’ve set:
UnrealMaterial->bUseMaterialAttributes = true;
before trying to add the functions
Obviously I mean UMaterialFunction into UMaterial.
I have a pointer to both but cannot figure how to add the function to the material itself, of course I’ve set:
UnrealMaterial->bUseMaterialAttributes = true;
before trying to add the functions