How to add jump pad for pawn actor

I am trying to have a jump pad in my map.
I am using the default Physics Ball BP from UE, which is a pawn actor.
i tried to follow this tutorial to create a jump pad

but its not really working, not sure what i am doing wrong here.
I am attaching the blue prints for the jump pad and the error.
BP


This is the actor i want to jump
image

The ball pawn is not a character, there is no character to get - hence the error. Play with something along the lines of:

Not sure how / where you want the launchpad to push you - so here’s my wild guess regarding functionality, adds an impulse straight up:

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That worked!
Thank you so much!