How to add emitter within my other emitter

I just finished making falling debris, and I wish to add a fire effect on each piece of the debris falling.

Any idea on how I approach this?

If each debris pieces is a bluprint, I would add new component to it (inside it) in blueprint editor.

sir Zielak, sadly it is not a blueprint. It is just a particle system with mesh

Use the Location>Emitter Initial Location module, specify the name of the emitter you want the fire to spawn from.

thanks so much homeRye… this is what I’ve been meaning to achieve for the past few days :)))

Awesome, glad it’s working out!