This may sound like a very trivial question, but I was curious on how to add ‘Editor symbols for debugging’ for Unreal Engine that’s NOT a binary download from the Epic Games Launcher, but downloading from Github’s engine source code (4.27+ to be specific)? Is this already included? If so, when packaging builds I never seem to get the debug symbols on packaging even when ‘Include Debug Files’ is checked in my project.
If it’s not included in the source engine from Github, where/how do I add them? I don’t see any resources to add them to my source engine.