How to add different classes into "select"?

Hello. I have static and skeletal mashes and would one want to use select to use one of them, because according to my logic if it doesn’t use static it uses skeletal. I tried to connect with select but writes that they’re not compotible. I tried to choose “scene component”, “actor component” but hasn’t healped.
Screenshot (1141)

Worked for me by following these steps:

  1. Create Select Node - dont plug anything into it
  2. Right click the output diamond and select Actor Component
  3. Plug in your static mesh/skeletal mesh components

image

I think its one of those things were order of operations matters. Once you plug something into input of the node it bakes in some assumptions or something. If you start with defining the output first though, should work.

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Thanks. Everything works.