How to add delay when character follow camera direction?

Hey all,
I’m trying to replicate movement controls from RE2 Remake, If you look into Third Person template when u move forward and change camera direction to left or right the character will follow the camera direction at the same time when u change it.
What i want to do is, i wanna add delay for my character to follow camera direction. In the RE2 Remake game when i change camera direction to left or right there’s a delay for player to follow the camera direction.
i already made in my blueprint with interp (in image), it works for moving forward only or i press W, But for moving Right and Left or i press S the character will spin in place how to fix that? or is there any other way to do that?

I’m not familiar with RE2 but for any character animation related stuff you may want to look into the Animation and Animation Blueprints. These delays are usually how the character animation is set up, so maybe do not mess with the input but on how the character animation are playing.