I would like to add the UE4 configuration in the debug configuration pre processor definition, how to do?
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Hey,
you can add your own definitions like described here: Setting Global Preprocessor definitions for a module - C++ - Epic Developer Community Forums
On the other hand im very sure that the definitions for UE4 configurations already exists, so i googled and found:
I hope this helps and was what you were looking for
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Thank you very much