How to add color parameter to a Material Instance?

Gd day everyone!

I was able to add a Brightness parameter for a Material Instance, I was also able to add the color parameter but it doesn’t work/affect the color of a material instance. The color parameter that was added in the Details panel only affects a neutral Float value.

Cheers

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Hold 1 and click to add a scalar, right click it and:

image

You can also search for:

image

Also works with 2,3,4 vectors. So, hold 3, click, then convert:

Which should give you:

Hope that’s it.

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Greatly appreciate the detailed answer and the time you’ve taken to screenshot :slight_smile:

I was able to solve it, but in the Master Material Graph. Is it the norm in Unreal Engine? Where Material Instances show the parameters that only derive from the Blueprints created in their parent (Master Material) ? Or can I create a separate Blueprints Graph Editor for the Material Instances?

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It has to be done in the master material all instances (including dynamic ones) then inherit from.

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