How to add character blueprint to vehicle

If anyone can help me I’m at a loss with this topic and cant find any information on this anywhere! I have character blueprints I’ve made and i cant figure out which specific blueprints are needed to have them attach to the vehicle!! With skeletal meshes i can just add them to the vehicle blueprint but i cant find a way to achieve this with character blueprints! If anyone could help me out i pulling my hair out!!

I been using move to component and i used a scene capture object as a socket and snap to target!!
but i feel im doing something wrong!
Please someone help me out my misery!!

Try use the Attach Actor to Actor, or Attach Actor to Componet and that should lock the player’s position to either the cars or for a better look put an arrow in the vehicle exactly where you want him to be. Make sure before attaching you disable his collision and maybe even disable gravity to ensure he doesn’t glitch into the vehicle.

Location Rule: Snap to Target
Rotation Rule: Snap to Target

Let me know if you need more help with this, sorry it’s a few days late.