How to add camera movement to first person animations?

I’m working on some reload animations for a first person shooter project and I’m trying to add that camera movement to the players perspective during gunplay, etc.

Here’s an example of what I mean:

Literally anything would be amazing as I’ve been searching for a solution for ages.

This may help.

Thanks man, I’ll take a look

Yo, thanks so much. I assumed camera shake was for sine wave stuff, figured out I could import the camera anim from Maya into a sequence and use that for the camerashakebase.