hi all, I am doing some synthetic video data generation. I am thinking to add a functionality to easily add more cameras pointing at an object of interest.
For example, I want to record an actor, then I can just click the actor in the editor, and maybe a button on the details panel can add a camera (specifying the direction and distance from the actor) to be spawned in the level.
How would I go about doing that? Just BP on the Actor? Or do I need something like Editor Utility?
Thanks!
Hey @kevin0228ca!
For this you would want an editor utility!
You would get the selected actor, destroy old camera if necessary, and spawn new camera with a specific relative transform to selected actor. ![]()
Hope that helps!