How to add an item to a structure inventory, using the event graph editor?

Good evening

 I've been discovering the ark dev kit for some days now and despite all my efforts I'm facing a blocking point.

 My objective is to create a feces collector (automatic or manual, i'm not decided yet), that scans an area, and if feces are found it will store them.

 So far, i've managed though deep google queries to do :

          -> having my feces collector to scan an area for items
          -> check if feces were detected within the scanned items

 The problem i'm facing is : How to add an item to a structure inventory, using the event graph editor ?

 If anyone had an idea, I would gladly welcome it ! I've read about custom structures for inventories with unreal dev kit, but i do believe ark has already a built-in inventory system (I hope).

Nevermind, I have found it, I was badly using the addNewItem method.

Turns out I never tried setting the quality value, but after feeling like an idiot for a while I realized this method has almost the same inputs as the admin command “giveItemNum”, which requires it.

Guess this thread can be closed !

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