Hello, I have a question about adding a PNG image onto my material. I am making a character and i want to add some logos onto her clothing. I was shown by an instructor a very simple way of achieving this, but due to information overload i can’t for the life of me remember how he did it. I know he used a texture coordinate to tile the image and then he somehow masked out where he wanted the image to appear on the mesh. he was then able to overlay the image onto the base colour some how and even add noise to the image to make it look worn. I don’t want to use decals for this, i want to learn how this was done in the material editor, does anyone know this method and how its done? i know its only like 3 or 4 nodes. thanks ijn advance!