Hello everyone,
I’d like to know how to add an effector (like the cloner ones) to a fractured object. Is it possible ?
In my example, I have a fractured floor and I want it to appear just around the zone where player is walking. I know how to do it with a basic cloner and effector system like below.
But how can I achieve this effect with this kind of floor (see below) ?
Is there a way to do this with the motion design cloner object ?
Or do you know a workaround using blueprints ?
Thanks for your answers