How to Add a Loading Screen Between Levels in Unreal Engine 5.5 (VR - Meta Quest 2)

Hi everyone,

I’m developing a VR simulation in Unreal Engine 5.5, targeting the Meta Quest 2, and I need to implement a loading screen between levels to avoid a black screen/ loading assets after the level has already loaded.

  • I looked for the Loading Screen settings in Project Settings, but I can’t find them in UE 5.5.
  • The OculusVR plugin’s built-in splash screen seems to be removed in newer versions.