Hi everyone,
I’m developing a VR simulation in Unreal Engine 5.5, targeting the Meta Quest 2, and I need to implement a loading screen between levels to avoid a black screen/ loading assets after the level has already loaded.
- I looked for the Loading Screen settings in
Project Settings
, but I can’t find them in UE 5.5. - The OculusVR plugin’s built-in splash screen seems to be removed in newer versions.