i have a 3d model .fbx for a weapon but i have no idea how to replace the basic weapon of the first prison example
my weapon .fbx :
[p90.zip][1]
https://drive…com/file/d/0B1gdmw8EiWFGUFZCS3M3MVRFX3c/view?usp=sharing
i have a 3d model .fbx for a weapon but i have no idea how to replace the basic weapon of the first prison example
my weapon .fbx :
[p90.zip][1]
https://drive…com/file/d/0B1gdmw8EiWFGUFZCS3M3MVRFX3c/view?usp=sharing
Hey TomFox,
In order to add your custom weapon to the FPS template, you’ll need to first animate the gun/arms in your 3D software, import it to UE4, create any materials you want for the arms/weapon, and then simply replace the existing arms/gun mesh with yours.
Here is some documentation on importing [FBX skeletal meshes][1]. Here is also a [ Video Tutorial][2] that guides you through adding custom weapons into the game, which I found from a [forum post][3] for the same situation.
Cheers!
FBX Skeletal Mesh Pipeline in Unreal Engine | Unreal Engine 5.1 Documentation
[2]: https://www./watch?v=J8SQDIf5nUs
[3]: How do i replace the blue default fps gun in unreal? - Asset Creation - Epic Developer Community Forums
thank you for your help and i will try soon
You’re welcome. Please let me know if you have any further questions!
Good luck!