How to add a component as a child to another component in an Actor BluePrint using nodes?

Hello,

I am strugguling with adding a component as a child to another component in an Actor Blue Print using nodes.
Please let me know how to do it?

For example I create a car using “Add Static Mesh Component” and I want to add some additional components to this car as children to move then a car and have all components inside it attached to it and moving together with it.

I can’t find a suitbale node.

Many thanks in advance.

Attach Component to Component

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@Everynone
Thank you mate, this is it. I was looking for something like “Attach to Parent” or “Set a Child” :sweat_smile:

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