How to add a bone position value to mouse position value?

I am new to Unreal Engine 5. I am making a first-person game. I want to control the player’s arm with the mouse when clicking and holding. I satup an IK for the right hand bone. what is the nodes for making axis value of Mouse X / Mouse Y the right hand bone position value too when I click and hold left mouse button? Help me please.

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Thank you very much :smiley:, I realy don’t know what to say, sorry didn’t replay earlier I was busy.

I started a third-person project, then I put the camera in first-person view, this is the only IK thing I did before


I did what you told me, could please tell me what I need?