I found the answer here: Sound Cue Editor | Unreal Engine Documentation
Make a sound cue and connect a few footsteps sounds to a “random” node; it will play one of the sounds at random each time the sound cue is called for.
So i wanna know how to add random footsteps to play randomly and does not sound weird.
basically i wanna know how to make a footstep sound which can play 2 or more footstep sound in blueprints
thank you for helping