How to activate physics asset for skeletal mesh in BP?

Good day. I’ve created physics asset and connected it to skeletal mesh. When I’m adding skeletal mesh to level physics is working, but when I’m trying to use the same skeletal mesh in character BP physics is not working. Should I activate it somewhere in BP?

Hello, I am struggling with this same issue now. Did you ever manage to find a solution?

For anyone else looking, I managed to fix my problem by unchecking “Enable per poly collision” in the Skeletal Mesh section of the Details panel.

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