for others looking for an answer, you call deactivate on the component.
you can store the return value of spawnemitter* and call deactivate on it.
also set auto destroy Niagara System blueprint deactivate/destroy? - #10 by Yaklakootmaa2
for others looking for an answer, you call deactivate on the component.
you can store the return value of spawnemitter* and call deactivate on it.
also set auto destroy Niagara System blueprint deactivate/destroy? - #10 by Yaklakootmaa2