I have a trigger, I want that when the character was in the trigger zone, he could press a certain key and activate the trigger, I also wanted to add a picture with a key
Are you primarily using blueprints in your project? I could help you break down the steps of the process:
- Define a conditional(boolean) that explicitly states the player is in the trigger zone.
- Write a function for this conditional to display the image of the key needed to be pressed
- Have your activated trigger rely on if the player is in the trigger zone, introducing the new conditional
- Have your function activated by the proper check of these conditionals
I hope this can help you break it down, and let me know if you have more questions!