Download

How to activate a particle system via trigger?

Hi there,

Still new to blueprint so not sure of a lot and specific tutorials seemed to be limited. How do I connect a particle system to a trigger in blueprint, so once the player has made contact with the trigger the particle effect will play in a continuous loop?

Thanks,
Palehorse.

Hi

Make the particle system a BP, when button, cast to BP then set it off,

Narg

This may help

https://answers.unrealengine.com/questions/204443/how-to-bind-a-widget-button-to-detonate-explosion.html