How to activate a particle system via trigger?

Hi there,

Still new to blueprint so not sure of a lot and specific tutorials seemed to be limited. How do I connect a particle system to a trigger in blueprint, so once the player has made contact with the trigger the particle effect will play in a continuous loop?

Thanks,
Palehorse.

Hi

Make the particle system a BP, when button, cast to BP then set it off,

This may help