How to activate a particle effect through a trigger

Hi Guys,

Blueprint is different from Kismet and I have a hard time to find how to trigger a particle spawn when my character enters a simple trigger volum. So Far, I was able to activate an animation. But I have no idea about the particle.

Could someone help me?

Got it: https://answers.unrealengine.com/questions/79212/how-to-turn-off-particle-system-triggered-from-not.html