Perhaps you could use
const uint8* USoundWave::GetResourceData() const
{
check(SoundWaveDataPtr);
return SoundWaveDataPtr->GetResourceData();
}
It seems to be out of the scope of editor only functions.
Also this thread might be of interest
Perhaps you could use
const uint8* USoundWave::GetResourceData() const
{
check(SoundWaveDataPtr);
return SoundWaveDataPtr->GetResourceData();
}
It seems to be out of the scope of editor only functions.
Also this thread might be of interest