Hi guys!
I ran into an issue while building an Interaction Widget system and it is making me go crazy!
I have an Actor Blueprint which is spawned whenever an interactable object is close to the player. It contains a Widget component which is rendered separately and placed in Screen space.
It uses a widget that I made, called W_InteractWidget.
Everything works perfectly, but I have failed to figure out how you can get a reference to the specific W_InteractWidget instance from the Widget component?
Thank you so much in advance!