How to access to variable of BP character into his animation Blueprint ?

Hi !

I’m developing a game with only NPCs and trying to animate them with their ABP. But to do this I need some variables from their main blueprint character, and I can’t get it.

Which is the better strategy : try to access to the Blueprint Character form the ABP or the opposite way ? Thanks guys !

Capture d’écran 2023-09-15 150000

I try that in my BP character, but it’s fail… (Character is the ref to the skeletal mesh)

It was easy finally… Using a dynamic Skeletal mesh force the set the ABP with blueprint and not only with the drop menu.