how to access functions in baseWeaponClass from characterBP

hi guys i keep getting the accessed none error.

basically i have a baseWeapon class that holds all the functions for the weapons.

in my player character when i press the input key " R " for reload i want it to call the function in my baseweapon blueprint.

i have it set up like this in other projects and it works fine so i dont understand what i am doing wrong. thanks


Did you assign your actual weapon to the Base Weapon Ref variable?

oh yeah im such a muppet thanks