How to access destructible mesh setting through blueprint?

Hi All,

I’m adding destructible components to my scene through my blueprint (see first image) by AddDestructibleComponent and then attaching a destructible mesh via SetDestructibleMesh.

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This is working great and I see my meshes and all is well. However, I want to access the Destructible Settings parameters (see second image) such as Damage Threshold, Damage Spread, Enable Impact Damage, etc.

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I suspect these parameters are physics collision handlers or damage types but I can’t seem to get access to them. I’d appreciate any guidance you have to offer.

Much Thanks!
Rick