I have a question about blueprints and child components.
I made a little test level to preview and display my materials. I started with a blueprint which contains a box mesh, a spotlight and a text render component. The construction script displays the assigned material name in the text component.
That works. Woopie!
Now I created a room which contains 16 of those display blueprints as child components.
I added 16 variables for mateials (instances) to the room blueprint.
But how do I now access the child components (Slate01 - Slate16) in the room construction script?
I also tried with “get child component” on the Slate01-getter, but all I end up with are incompatible pins…
Any help is appreciated.