How to access BlackBoard values in C++?

I have written behavior tree tasks in blueprints and know how to access and set blackboard variables in blueprints. How do I do that in blackboard variables in C++?

https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1555760-blackboard-keys-on-c

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Try B for Behavior, Blackboard and Brain (1) | Ravi Mohan. Good luck!

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