Hi Mosel3y,
If you look in AndroidFile.cpp in PathToAndroidPaths(), there are checks for valid paths to allow:
if ((AllowLocal && AndroidPath.StartsWith(TEXT("/"))) ||
AndroidPath.StartsWith(GFontPathBase) ||
AndroidPath.StartsWith(TEXT("/system/etc/")) ||
AndroidPath.StartsWith(GExternalFilePath.Left(AndroidPath.Len())))
{
// Absolute paths are only local.
LocalPath = AndroidPath;
AssetPath = AndroidPath;
}
Just change this to if (AllowLocal) and it should now give you access to any file path you have permission to access.