How the use the same button for multiple events

I’d like to have it so single button pressed and held does one thing, pressed released and tap repeatedly.
If anyone could put me on the right path I’d appreciate it.

The right path is either using a timer and / or query the player controller + flow control (gate, sequence, branch), some examples:


For button held down you could also:


Holding button for X secs to do something:

Awkward combos approach I suggested 5 years ago but no longer proud of it |:

Do tell if any of these are useful.

There’s probably more of these I’ve been spamming over the years on AH but they are not easy to find. I had to use Google images to find these and go by feel :expressionless: