I should have used my quotes…lol…sorry…it’s “get mesh”…not a variable…cast to your characterBP and use Get Mesh and you’ll have it from wherever you need it…But good to hear you’ve got this working…
I should have used my quotes…lol…sorry…it’s “get mesh”…not a variable…cast to your characterBP and use Get Mesh and you’ll have it from wherever you need it…But good to hear you’ve got this working…