Hey everyone. I have a slight problem with the ‘spawn emitter attached’ node. What I want to do is, well, spawn a ‘burst’ particle system that floats over the head of an enemy, to warn you that they are about to attack.
I just can’t for the life of me figure out how to make this darn node work properly!
That third connection down, ‘attach to component’. No matter what I plug in there, it just simply will not accept it! What am I supposed to plug in there? How do I get it to just attach to a bone socket??
I’ve been stuck here for a half hour, someone help!