How stop Sequencer switching Camera at end?

When Sequencer ends it always switches Camera (even with Pause at end ticked). I’ve also noticed there is always a default Camera Actor created which I’m pretty sure is what it switches to. Is there any lengthy info covering Camera Management?

Thats weird…I just tested and is not swapping cameras
with pause at end. Anyway you can try some workaround:

add the sequencer as a layer of the sequencer and add
a trigger event track…keyframe before ending and pause it

see if works

It does work thanks, I had included “Set Target View with Blend”. I’ve been trying to blend to a different Camera at the end although is from Cine to normal which is causes other problems anyway.

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